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Posted: Tue Feb 12, 2008 9:45 pm
by JSRockit
I must admit that I'm not as into this as I initially was. It is worth keeping around as a synth, but really there are too many teases in the machine. The loop sequencer is cool... but not cool enough. Making a song from it requires too much thinking ahead and recording instead of just beat making. If there were even a few storage banks, I'd be satisfied. I hope they do make a bigger / better version of it.

Posted: Wed Feb 13, 2008 4:39 pm
by droolmaster0
Mine's for sale. Price is negotiable.

Posted: Fri Feb 15, 2008 9:18 am
by TrondC
Oh boy, my fantastic girldfriend gave me a Korg power-supply for valentines day yesterday.. I didn't know what to say, as I had no idea that she'd actually bought me a Kaossilator :)

Now, the kaossilator is definately fun and bang for the buck, but it just oozes that it's more a testing product to see if there may be a market for a bigger, more improved one. I'm gonna keep mine for sure, I can imagine it as a brilliant source for samples, I'll just play with the drum loops etc and record to audacity, then cut/paste and ship to the MC808 :)
Also, It could be THE thing to kill those little time-outs during a live set where I'd have to change cable-routing, midi-settings, volumje adjustions etc... I'll just get a friend on stage to fool around with the kaossilator and some effects while I ready for the next song :)

Sound:
The kaossilator brings 100 presets, which are all very well made as far as presets go, but they can't be changed. the effects are also non-editable, but that's fine, as they've done a good job making just the right settings. I'm probbably gonna send it to my DD-6 and whatnot anyway..
The lack of MIDI is also a big drawback, but again, it was probably korgs intention to make it as cheap as possible.
I do hope, and truly believe, that if the kaossilator is a big hit (and it seems from youtube that it is), Korg should really make a more "proffesional" version, with MIDI, storage banks, editability, maybe even a sample option, and longer loop times.
I know it's a bit early to start wishing as I've barely used the kaossilator for 2 hours, but an EMX/ESX/Kaossilator hybrid could, and should, sell by the thousands...

overall, the kaossilator is easily the best way to get instant musical fun, but due to it's limitations, it's not the best synth for making music other than very repetative looping stuff..
But for $199 it's just worth getting.. I mean, it's way more fun than any gameboy/DS/Ipod could ever be :)

Posted: Fri Feb 15, 2008 10:59 am
by breitt
TrondC wrote:But for $199 it's just worth getting.. I mean, it's way more fun than any gameboy/DS/Ipod could ever be :)
Yeah, but say that 3.5 times and you've got yourself a Blofeld. :lol:

Posted: Fri Feb 15, 2008 2:42 pm
by JSRockit
breitt wrote:
TrondC wrote:But for $199 it's just worth getting.. I mean, it's way more fun than any gameboy/DS/Ipod could ever be :)
Yeah, but say that 3.5 times and you've got yourself a Blofeld. :lol:
and for 100 x more a buchla!!!

Posted: Fri Feb 15, 2008 9:35 pm
by stephen
JSRockit wrote: and for 100 x more a buchla!!!
Is that a buchla in your pants or are you just pleased to see me?!

Posted: Fri Feb 15, 2008 11:18 pm
by killedaway
TrondC wrote: But for $199 it's just worth getting.. I mean, it's way more fun than any gameboy/DS/Ipod could ever be :)
i just sold my 'lator last night -- recouped my entire cost, yay!

i wanted to like it, but it just didn't do anything for me. i don't know what i was expecting really, but after 15 minutes, you've seen everything the little guy is capable of, at least function-wise. i couldn't see myself "discovering" anything new in the future, so i had to let it go. it is fun though. i just couldn't think of any ways to incorporate it into my music that went beyond what i can do with a standard synth or beat box.

my Game Boys and DSlites on the other hand... endless fun! i have multiples of both just so i can keep them handy.

Posted: Sat Feb 16, 2008 3:16 am
by crystalmsc
killedaway wrote:my Game Boys and DSlites on the other hand... endless fun! i have multiples of both just so i can keep them handy.
is there more recommendations other than the nanoloops and electro plankton? which one is your fav?

Posted: Sat Feb 16, 2008 4:53 am
by killedaway
crystalmsc wrote:
killedaway wrote:my Game Boys and DSlites on the other hand... endless fun! i have multiples of both just so i can keep them handy.
is there more recommendations other than the nanoloops and electro plankton? which one is your fav?
that was weird that you mentioned those; i have both nanoloop and Electroplankton. nanoloop is awesome for injecting some Game Boy loops into your music; i like to put them into my ESX and then mangle them further. i have some stuff that started life on the GB, but after messing with it in my sampler, it sounds completely different and not at all like a GB game.

but really, i was just talking about gaming. i'm always playing DS games these days.

Posted: Sat Feb 16, 2008 2:15 pm
by JSRockit
killedaway wrote:
crystalmsc wrote:
killedaway wrote:my Game Boys and DSlites on the other hand... endless fun! i have multiples of both just so i can keep them handy.
is there more recommendations other than the nanoloops and electro plankton? which one is your fav?
that was weird that you mentioned those; i have both nanoloop and Electroplankton. nanoloop is awesome for injecting some Game Boy loops into your music; i like to put them into my ESX and then mangle them further. i have some stuff that started life on the GB, but after messing with it in my sampler, it sounds completely different and not at all like a GB game.

but really, i was just talking about gaming. i'm always playing DS games these days.
Oh man, speaking of the DS... I just got the Game & Watch collection from Japan... so nice.

Other devices...

http://www.chocopoolp.com/bj_index.php

http://www.littlesounddj.com/lsd/

Yamaha QY devices, Gameboy Camera, etc

Posted: Sat Feb 16, 2008 2:45 pm
by crystalmsc
killedaway wrote:that was weird that you mentioned those; i have both nanoloop and Electroplankton.
because that's the most popular music apps for both platform you mentioned :wink: that's why I'm curious to ask if there's other cool apps to look at.
killedaway wrote:nanoloop is awesome for injecting some Game Boy loops into your music; i like to put them into my ESX and then mangle them further. i have some stuff that started life on the GB, but after messing with it in my sampler, it sounds completely different and not at all like a GB game.
that sounds cool, currently I'm also having a great time making some gaming machine sound with the Evolver, using the output hack and the RS7000 using the lofi effect that I really like. I'm looking for something fun to sample into the RS. meanwhile something like the kaossilator or some gaming machine.
killedaway wrote:but really, i was just talking about gaming. i'm always playing DS games these days.
that's another reason to get one :lol: I'm also very interested in the PSP music apps like the PSP kick and Rhythm.

Posted: Sat Feb 16, 2008 2:56 pm
by crystalmsc
JSRockit wrote:Oh man, speaking of the DS... I just got the Game & Watch collection from Japan... so nice.
that's cool, I remember that my favorite is helmet, popeye, donkey kong and octopus :D what do you got there? any audio output for some sampling? As I remember, they got a headphone out right?
yeah, those are also interesting.
JSRockit wrote:Yamaha QY devices
I got one of those, it's almost like the Baby RS :)

Posted: Sat Feb 16, 2008 7:07 pm
by JSRockit
crystalmsc wrote:
JSRockit wrote:Oh man, speaking of the DS... I just got the Game & Watch collection from Japan... so nice.
that's cool, I remember that my favorite is helmet, popeye, donkey kong and octopus :D what do you got there? any audio output for some sampling? As I remember, they got a headphone out right?
Audio out, yep...but G&W games for the DS are limited to some annoying watch beeps and buzzes... not really in a good way. The real G&W don't have headphone outs that I can remember.

Posted: Sat Feb 16, 2008 10:26 pm
by killedaway
JSRockit wrote: Audio out, yep...but G&W games for the DS are limited to some annoying watch beeps and buzzes... not really in a good way. The real G&W don't have headphone outs that I can remember.
i own a couple of the two-screen jobs, and no, they don't have a headphone out. i don't even play them much, but they're fun to have around.

Posted: Sun Feb 17, 2008 1:09 am
by griffin avid
You hear the forum urban legends how limitations lead to more creativity...

The inability to save songs is really a problem.
There's no grid/division details on the screen so repeatable melodies or complex composing is a tough stretch.

I feel like I'm forced to work in a totally deliberate way. There's no point in layering a sound or element that's not totally perfect. You can't UNDO past a certain point.

No mixing or mutes means that you have to create a groove that works continuously. So I haven't made a just okay song yet. Every one's been a keeper which is a no saving nightmare. Damn.

In a full studio- it's always easier to play off keys. It does have some patches that I will return to time and time agian, but that's where the lack of midi comes in to spoil the fun.

For 199 it's a lot of fun. Add more features as you increase the cost and you have a KP2. I don't know if they need another inbetween step.