ok, so i wanted to make a comparison: a patch in program mode with some sort of pan modulation, then the same patch in mix mode without the pan modulation, but each voice spread across the pan (v1 far left, v2 far right, v3 50 left, v4 50 right etc.), and the same through the individual outputs and a mixer, with the voices spread on the mixer (by the way - does using the individual outs remove the particular voices from the main and / or aux out - like on drum machines???).shaft9000 wrote:By all means, use the individual voice outs through a decent mixer.
This makes it sound much better, as the internal summing device of the A6 is pretty bad, and the "voice panning' is a hit-or-miss modulation affair, not true discrete voice separation.
This is my #1 must-do tip, and it's not in the tips and tricks
but, before i even came to the point where i'd dig out the mixer, a problem occured:
somehow this spreading the voices across the pan in mix mode doesnt work like i expected it to. i thought it would be possible to have the same program patch on every voice channel in mix mode, just with different pan, so that the voices get spread in the order of the pan assignment. i also thought about this before, as this would make a good copy of oberheim 4/8voice patches. this was the first time i really tried to use the mix mode, so maybe (i hope so!) it's my fault:
voice stealing. i only seem to be able to play 3 voices simultaneously. WTF??? every voice is enabled, each has the same patch, just with different panning... all voice outputs are set to main. all voices use midichannel 1. no voice is on solo. all voices are set to be across the whole keyboard (i.e. a layer, not split). what is going on here?
i thought maybe i'd have to set every voice to be mono. but that makes just the whole patch mono. "vsteal" off in the global - kbd page makes it (kinda) mono too - now every second voice will steal the first one. i also tried to search the wohmart forum, and there are some posts about spreading the voices, but no useful replies.
am i missing something about the mix mode behaviour? anyone got an idea? this thing has 16 voices, why should that not be possible???