Well I suppose everyone is entitled to their own opinion of what a "proper" composition is, and what "musical" means to them, as opposed to drek or silliness or simulations of flatulence or whatever. Amigas and C64's and Atari computers certainly had their merits in their choice of sound devices.nvbrkr wrote: The sound chips used on the home computers from that time were far more musical and people actually wrote proper compositions for games on those (e.g. System 3 games on C64). In that respect there was also more emphasis placed on compositional values by European game companies, as opposed to the American and Japanese ones.
FWIW, my first link, The Adventures of Batman & Robin, used a composer from Denmark named Jesper Kyd, who I believe also composed the soundtracks for both Assassin's Creed games, more recently. The Sega Genesis game music he composed does have a lot of industrial music flavor, for sure. I'm just amazed he was able to push FM synthesis to such depths.