Suddenly, you need more controls. Suddenly, you need bigger knobs. Because of that, you need a bigger package to cram everything in there. Suddenly, you may even need memory, MIDI, all the things we take for granted (the Moog Voyager OS only sold 500 - that should tell you something). And what do you get then? This was a single circuit board; a project that could be finished by a reasonably competent single engineer and all he needed was some dude to design the plastic housing. Not so with a blow-up in features.
The whole popularity of the Monotron is that you can just impulse buy one. When that impulse buy balloons up in price it's not an impulse buy anymore, so people start to think. And they start to look at alternatives, because hey, you want the best deal for the money. And then you see stuff like that Dark Energy, and like a Vermona Lancet, and perhaps even a Little Phatty, or a Mopho, and while those are nice you just don't buy 'm or get 'm nearly for free with a pack of cornflakes.
No, he's pretty much right, as is tallow's comment. Synth folk are a fickle bunch who are nearly impossible to please.RD9 wrote:I think you're thinking too narrowly.
See - and it's not that people get actually angry at suggestions. But have you ever designed such a product from scratch? Do you know what's involved in sourcing the parts, or even mass-producing the circuit boards (SMT's not cheap for small runs, so are you going to solder everything yourself)? How long do you think R&D is going to take? (and no, the fact that the circuitry is already designed won't make your R&D time shorter; you'll have to repackage things, because we're not happy with a Poly-800 anymore). Are you aware of the economics? Do the back of the envelope math - and then you're already beyond what 9 out of 10 people posting threads like this suggest.Personally I believe that it's possible to develop a cheap but powerful analog product that makes everyone happy and is still profitable. Finding where the sweet spot is the challenge.
You're not going to get away with "but they're big, they'll find a way". No. They have to retool entire production lines for things like this. To not take this into account is thinking too narrowly.
We already have a boatload of great, cheap (well, not always) analog gear. It's called an Eurorack module, and there's more choice in those than there ever was 10, 20, 30 or 40 years ago. The difference is that it's not a nice, self-contained little package, and that you'll have to take pictures to memorize the settings. Even that is not a barrier for people to dive into this and assemble rigs that make a PS-3300 look puny.For example, if you build on top of the Dark Energy or Moogerfooger patterns and figure out a way to make them cheaper, it could work. Think of a cross between a Monotron and a Dark Energy... what would you get?
Why would you hold out for a company that, since the mid-80s, dropped analog synthesizers like a proverbial brick? Everyone else is already doing it better.