JayEm wrote:Just curious, but everyone asking for "new innovations", what is it YOU would come up with?..
hyphen nation wrote:in terms of innovation, I don't actually care about analog or digital, but what I do care about, and really respond to is user interface...
Exactly what needs to happen. What manufacturers need to do is realise that the window box approach of yesteryear is long overdue for an update, and people want hands on control
, not a f**k software editor crutch to program their synth.
To me the absolute best example of a great interface like this was the V-Synth, as it took the best of different technologies to make a logical and very clever 'whole'. By technologies I mean the touchscreen (in particular), the data/scroll wheel, buttons and select appropriate knobs/sliders. Makes a winning formula IMO.
Some things I personally would like to see more widely adopted are;
- Colour touchscreens (just makes sense, this is f**k 2013!!! Our throwaway consumer phones have vastly better screens than most so called 'professional' synths ffs!
- OLED screens (sharp and clear, just what an LCD should
be), none of that bloody character display pixelated nonsense with ridiculous nonsensical abbreviated parameter text, this is not the 80's anymore, and I do not want to look at another one of those horrid things as long as I live)
- Motorised pots/sliders (seriously for a programmable synth would be insane, yet to date no one has done it, true it would bring the cost up, but it would be totally worth it on the right synth - digital desks have it, why not synths?)
- Hybrid synths (DCO poly's with digital filter/FX, or digital poly's/samplers with analog filters, nice to see the new Prophet 12, more of that kind of thing please)
- More types of synthesis (FM, Additive, Granular, Sample etc but in hardware with logical knob/display interfaces)
- XOX style sequencing on keyboard synths (would make a nice little bonus, kinda SH-101 add-on style, something intuitive)
- Poly aftertouch (no seriously, it's a big deal for a reason, think of what the CS-80 would be without it).
Another idea could be using analog 'module' circuits within a synth and use digital patching to create a machine whose architecture could be controlled via a digital interface but still retain the sound generation/manipulation within an analog domain. I'm thinking something like the V-Synth 'structures' that can be changed dependant on what signal flow the user wants. Along the lines of a traditional modular synth but self contained, polyphonic and more practical.