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Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 1:02 am
by calaverasgrande
My track was Seoul Drain.

GEAR USED: Moog T3, Roland Sh09, Xoxbox, KPR77, Stingray, Dark Energy X2.

HOW THE GEAR WAS USED: Made a 4 bar beat in the KPR77. Found a pattern I'd already made in my X0x that matched up more or less. Set up the T3 with a simple arp that only plays through once instead of repeating. Ran the SH09 wide open and used a Moogerfooger lowpass to filter it. Triggered the Dark Energies with the KPR77 fed note CV from the X0x. Was shooting for a Moroder-esque vibe. Didn't achieve.

PRODUCTION: recorded it all at once into Logic except the bass line. About 20 minutes of noodling basically. Edited the c**p out of it, then recorded a slappy bass line. I used two filter pedals in parallel with a clean blend feeding into an LA610. Then edited it some more. Never finished the editing.
I used touch of effectron on the SH09. Select elements of the mix fed a vocal transformer plugin set on 'female' which in turn fed a reverb send.
Ran the bass track through an amp sim because it sounded too in your face. Then it sounds buried?

INFLUENCE: Droids, Softcell, Moroder, Cabaret Voltaire.

BIGGEST CHALLENGES: Finishing on time, have never been a fan of disco so I had a hard time even thinking of what to play. Ran into a problem where I seriously screwed up the syncopation of the rhythm tracks when I was editing the front of the track. I was not ever able to get it back to where it was when I recorded it. Especially the bass parts. Without everything lining up right, syncopation sounds like bad timing.

BIGGEST REWARD: Playing bass like a fool. Dubbing the UFO nut samples.

BIGGEST DISAPPOINTMENT: Never got to hook up the Sysonics and go pew pew pew! the mix is awful. I never got to add an actual melody and other instruments. I had planned to at least add guitar and some fake harmonica 'horn' stabs. So the empty space I left to fill in with other instruments just sounds empty. Also after the first minute or so it just kind of peters out with nothing to hold the interest.
In hindsight I should have chopped off half of it straight away, then put it all through a rat pedal.

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 1:42 am
by _dan
waveform:blue wrote:
_dan wrote:I like the idea of using midi files. Sites like kunstderfuge and classical midi archive are available for this purpose. If I have to learn a new classical piece well enough to record I'd have no time to pay attention to the synth sounds. And I can play a little. There are plenty of people who do not play at any traditionally capacity, it would be unrealistic to expect much participation there. I'll play either way though.
Hmmm...then the contest becomes more geared toward sound design.

FWIW...I don't have the chops to play classical works.
indeed, or in adamstans words "reinterpret a classical music piece with all synths" :D

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 1:59 am
by _dan
I think I like hearing how people approached the project as much as hearing what was submitted. here is mine.

Track: Gummy
Gear used: Motif XF, yamaha MG 102c mixer, creative soundblaster audio card, cheap pc (HP less than 800 dollars in 2010), reaper, ozone 5, yamaha HS5 reference speakers.

How gear was used: Sequenced in motif xf pattern sequencer in chain mode. resultant sequence played from motif stereo out to mixer, mixer 2 track out to computer into reaper. normalize in reaper. ozone5 (dynamics and stereo enhancer) on the track.

production: I intended a paint by numbers approach. start with drums and bass, add rythm/melody, add garnishy effects. I got as far as the drums and bass, had three different bass lines with potential for a good track. They all used similar notes, so when I ran out of time I just cobbled them together and called it a track. the result was not disco.

influence: I tried to copy the drums and bass sounds from car wash, boogie fever, and disco inferno.

Biggest challenge: committing time to the project, unfamiliar genre, general immaturity as a musician. could not get a disco string sound programmed and sitting naturally in the mix.

Biggest reward: doing anything music oriented is a reward. first recording project on the keys in one year. got to try out the new diy acoustic treated room for mixing. getting to hear the really cool stuff that other participants submitted. participating in an online community

Biggest disappointment: none, what was put in reflected the output.

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 3:50 am
by ninja6485
I wonder if there's some way to make a team based competition? We could possibly do a musical ad libs kind of thing and see which group's parts comes together the best. Break it down so each team member knows what kind of part / time/ bpm they're making, so that we don't have all baselines etc, but then at the end we get to see what kind of crazy song it is and vote. It doesn't have to be complicated, it can just be a few bars, or like one section of a song or something.

*on phone, accidentally added drop shadow blue to something.*

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 4:09 am
by Swayze
Interesting idea my ninja. Maybe we could have a totally separate thread for this. And we could approach it like musical telephone...

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 4:18 am
by Swayze
As far as the classical comp goes, I have a feeling we might get schooled by a certain someone using a certain native instruments softie. He swears by it...a lot. :lol: Hope he's around to submit something for this.

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 5:36 am
by adamstan
Swayze wrote:As far as the classical comp goes, I have a feeling we might get schooled by a certain someone using a certain native instruments softie.
Yeah :-) As for using already available classical midi files, I think it's OK, just make some interesting sounds for it :-)

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 11:09 am
by Infinity Curve
ninja6485 wrote:I wonder if there's some way to make a team based competition? We could possibly do a musical ad libs kind of thing and see which group's parts comes together the best. Break it down so each team member knows what kind of part / time/ bpm they're making, so that we don't have all baselines etc, but then at the end we get to see what kind of crazy song it is and vote. It doesn't have to be complicated, it can just be a few bars, or like one section of a song or something.

*on phone, accidentally added drop shadow blue to something.*
I like the sound of this. Even if we don't do a comp for this ,drop me a pm ninja.

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 12:12 pm
by EmptySet
Here's ours.

Track: (Never Let The) Boogie Stop
Gear used: Roland Juno 106, Roland D-50, Logic built-in softsynths and EXS sampler. KRK V6 monitors. Fender guitars.

How gear was used: Sequenced in Logic with drummer track as a starter. Recorded guitars and bass first at my bandmate's place in Chicago. Then that was sent to me in St. Louis where I added the bell sound on a D-50, a bass sound with the Juno 106 (which mostly follows the bass guitar the whole song… an octave lower). Also added some synth parts with the Juno 106 and a clav with Logic. Then, back to Chicago it goes to get the vocal treatment. All vocals by the same person (my bandmate). When he's done with the vocals, the track comes back to me to record the strings (EXS samples), and add percussion tracks (again, samples, but played live to give it a more live feel). Lastly, we vocode some of the existing vocal tracks via sidechain.

Production: Whew, we haven't much time left… we're running late. So, we rough mix it quickly. Then we load the mix into a mastering template we use in Logic. It has a "make sound better" quality. :) Good enough for quick and dirty.

Influence: Anything by Nile Rodgers, Take Your Time (Do It Right) by SOS Band, Let It Whip by Dazz Band.

Biggest challenge: Starting from nothing and finishing the whole thing in 48 hours.

Biggest reward: Starting from nothing and finishing the whole thing in 48 hours.

Biggest disappointment: Starting from nothing and finishing the whole thing in 48 hours.

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 1:31 pm
by Infinity Curve
Mine was 'Uggh, it's too nice outside'. All the synth parts were done on the Monomachine and percussion was the Machinedrum, recorded track by track into Ableton and mixed once I had my patterns done. I use KRK Rokit G2 8's.

Koto was my main influence on this track.

Used 3 tracks of the Sid machine pulse for the bass, 1 without pwm, the other 2 slightly detuned in opposite directions with different pwm settings; slightly different filter settings on each as well. Main lead on the first part was the Superwave machine saw, got the nice sweeping harmonics with the highpass filter, so as the filters sweeped the undertones changed. Both second parts(bell and stringy sound) were the FM stat machine with various settings.

I made the kick on the Machinedrum using the TRX kick as a starting point, snare, hats and toms were all done with the EFM machine as starting points. Also used the master reverb to gate the snare a bit, and really pushed the whole thing with the Dynamix compressor, practically to the point of pumping. Recorded each drum track seperately, compressed and EQ'd a bit more in Ableton and panned each accordingly, then put the whole drum buss through a glue compressor.

Synth parts were also recorded separately, slight compression on the bass, very little done to any of the other synth bits, EQ'ing accordingly. One technique a drum n bass producer buddy of mine shared with me a while back that I have adopted is to pretty much roll off all of the low end on all of my individual tracks except for the kick and bass; really opens up the mix and lets me get the bass nice and heavy without muddying it up. Settings vary from track to track, but I've found this really changed the way my mixes sound for the better.

Run the whole mix through my 'custom' mastering rack to really beef it up and add some more punch, and call it a day.

My track was OK, but I actually had any entire other section I cut last minute as it just wasn't fitting the groove of the rest of the track and lost the disco feel; by that point I didn't have time to come up with a whole other half for the song, so I just re-arranged the first section and had it repeat. I had a lot of fun on this comp, my only regret was getting all my sections done, but then loafing on the actual recording and mixing; if I had done that stuff right away, I would have probably dropped the second section earlier and had time to recover with a new part.

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 5:02 pm
by vicd
OK, my was "Granny gets lucky".

How it all started: bandmates challenged me with "hey, you won't be able to turn that riff from our old song about the Granny into something dancey". This "old song about Granny", to let you know, originally was some obscure guitar punk stuff with lyrics about "blast my eyeballs, Granny she's dead!" and some retired people knocking on her door, etc. etc.

Actually, the riff went quite well into a basic 4-to-the-floor, but then it was infected with "why not add some old-fashioned daft-punkish guitar", to make it less straight. Thus the guitar, and then the vocoder part, and then quotes from Carpenter's "Assault on Precinct 13" crept in.
All in all, it was ready in some 5 hours, and sent back to the un-believers :D

On the hindsight, the drumrolls and the "gets lucky" part of the name should have been removed before submitting it to the VSE contest, but I felt that would be unfair. So it went as-is (yes, I'm more of an 80s Hi-NRG/italo guy, while many other participants delivered rather the "classic disco" of the 70s).

Now to the technical stuff:
E-mu MP7 - drums/rhythm, arped bass and funky guitar (most coming from the BeatGarden ROM);
JD-800 - straight bass with filter sweeps;
Plugiator' FMagia + Blofeld (something Junoish) - main layered synstrings;
Plugiator's Voctor - vocoder track;
Yamaha PS-400 - high-pitched harpsi;
Plugiator's Prodyssey and Pro-12 - Jarre-esque noises at the start and the end of the track.

Everything but the drums was played by hand, ending up in 6 audio tracks in Sonar.
Added some reverb+delay for the vocoder, funky guitar and harpsi tracks, then put some Vintage Channel VC64 on top of everything for more gloss and transparency.

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 5:39 pm
by waveform:blue
vicd wrote:OK, my was "Granny gets lucky".

How it all started: bandmates challenged me with "hey, you won't be able to turn that riff from our old song about the Granny into something dancey". This "old song about Granny", to let you know, originally was some obscure guitar punk stuff with lyrics about "blast my eyeballs, Granny she's dead!" and some retired people knocking on her door, etc. etc...
Awesome backstory and production details.

Nice choon. I don't know how you didn't get any votes for this.

BTW...I dig the Death Star disco ball logo. Did you make that ?

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 8:16 pm
by ninja6485
Swayze wrote:Interesting idea my ninja. Maybe we could have a totally separate thread for this. And we could approach it like musical telephone...
Infinity Curve wrote:
ninja6485 wrote:I wonder if there's some way to make a team based competition? We could possibly do a musical ad libs kind of thing and see which group's parts comes together the best. Break it down so each team member knows what kind of part / time/ bpm they're making, so that we don't have all baselines etc, but then at the end we get to see what kind of crazy song it is and vote. It doesn't have to be complicated, it can just be a few bars, or like one section of a song or something.

*on phone, accidentally added drop shadow blue to something.*
I like the sound of this. Even if we don't do a comp for this ,drop me a pm ninja.
Awesome. There are definitely a lot of details to work out, but I think it could be cool, and I don't think it's something we've really done before. Kind of like a VSE Voltron comp. (or perhaps transformers-Gestalt event?)
Image
EmptySet wrote:Biggest challenge: Starting from nothing and finishing the whole thing in 48 hours. Biggest reward: Starting from nothing and finishing the whole thing in 48 hours. Biggest disappointment: Starting from nothing and finishing the whole thing in 48 hours.
:lol: I got a flight of the concords vibe at the end. I'm glad there was a vocal track in there!

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 10:35 pm
by _dan
Is the deadline for the next one the end of June or July?

@ninja: I'm definitely interested in the group collaboration, I don't know what kind of time I will have for it, but if there may be room for one more I'd like to hear the details.

Re: VSE Disco competition VOTING THREAD

Posted: Tue Jun 17, 2014 10:52 pm
by moogplayer
My track was Automobile.

GEAR USED: Roland SH2 / CSQ100, Minimoog, Moog Opus III, Guitar, 60's drum kit

HOW THE GEAR WAS USED: Created a sequenced loop via CSQ100 / SH2 combo. Drummed to it, some cutting/pasting to time it out right. Guitar was next, direct through effects. Added Opus III line, Minimoog to help fatten chorus and end.

PRODUCTION: Other than drums, which was recorded with 5 mics, everything was recorded direct through a restored RCA BA-71B preamp, and sometimes hitting a Joemeek SC2 compressor on the way in to Reaper. Vocals went through a low-fi vintage Fender FR570 mic with built-in spring reverb.

INFLUENCE: Moroder, kraut-rock, Gary Numan, etc

BIGGEST CHALLENGES: Been a while since I drummed to anything so that was interesting.

BIGGEST REWARD: Very fun collaborating with someone on the project and making spontaneous decisions.

BIGGEST DISAPPOINTMENT: wanted to break out my Simmons pads but ran outta time.