Any E-Mu Command Station / Proteus / similar fans or users?

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cartesia
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Any E-Mu Command Station / Proteus / similar fans or users?

Post by cartesia » Fri Aug 10, 2007 1:36 pm

:shock:
I can hear you all gasping.. yeah its a rompler. . but it fits in this section as much as it fits in the 'sampler' section I figured.

I just ordered a command station PX-7 with the protean drums rom, and the composer rom (proteus 2000 standard rom)

Just wondering if there are any followers here with any tips / comments about these sequencer/synth/rompler/controller all-in-one mongrels.

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Post by 23 » Fri Aug 10, 2007 3:54 pm

don't have a lot of time to write right now. But the P2500/CS is a friggin beast.

If you like Modular concepts....you're in for a blast.


In any regard, when I have some more time I'll try to get back for a more detailed write up. In the meantime, here is a write up focusing on one of it's capabilities. TIMBRAL SEQUENCING

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Post by xpander » Fri Aug 10, 2007 7:52 pm

i absolutely adore my Eµ UltraProteus, above everything but my Xpander. i even have the more contemporary Proteus 2000 but still prefer the UltraProteus. my recommendation is to get a dedicated editor to take advantage of all of the intelligence built into these machines. my smaller iMac to the left is primarily for running Opcode's Galaxy editors for the UltraProteus, Pro/cussion and Matrix-1000.

did i mention the 255 z-plane filters?? best deal in hardware synths. i guarantee if i posted demos of patches i've made, everyone would want one!! i feel like i can program new sounds until death without reaching the limits of its potential, the mark of a stellar synthesizer in my book.

my studio a good while ago. not pictured: Jupiter-6, Juno-106, SY99, SQ80, etc. the UltraProteus is directly under the light-faced FS1R.

Image

Galaxy UltraProteus main screen... yes, that is software optimized for original Macintosh screen display, black & white & small.

Image

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Post by Dano » Fri Aug 10, 2007 8:27 pm

I highly recommend getting the Techno Synth Construction Yard ROM.

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Post by sequence » Fri Aug 10, 2007 9:18 pm

I >heart< my Planet Earth. :D If U can get the PE ROM it will make yr PX-7 come alive!! best romplers ever! :D
twentyfirst century fizMO man

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Post by tom Cadillac » Sat Aug 11, 2007 5:30 am

I'v got an MP7 - but am still coming to grips with it. I want to use it as a drum machine. Don't think I'v got anywhere near its potential.

But in many ways I don't like it. I bought it coz it was ridiculously cheap and I'm kind of stuck with it, as i can't imagine getting such a fancy piece of kit in the near future. So I want a sequencer for some drum tracks and this is what I'm using. Yet all the instant stuff on it - the paint by numbers music approach.....I thought there was no way to start from a blank canvas for a while. ! Also reading the maual i felt it was not quite accurate - like the 'amazing pads' - I find them not v responsive and where's the aftertouch?

Also I spent some time programming the ancient Emu MPS recently and got some amazing sounds out of it.

Comparing the two I can understand why Emu failed - because of just piling stuff onto the same basic structure. Personally I'v found the MPS more rewarding. Maybe its just easier and I havn't put the time into the MP7?
"On the following day , the sorcery undespairingly continued: I changed my series, chose other sequences, cut other lengths, spliced different progressions, and hoped afresh for a miracle in sound." (Stockhausen)

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Post by cartesia » Sat Aug 11, 2007 9:00 am

sequence wrote:I >heart< my Planet Earth. :D If U can get the PE ROM it will make yr PX-7 come alive!! best romplers ever! :D
definitely looking into getting one of these since I'm into psytrance...

just gotta find one (and the money you need for it :shock: damn I wish I'd bought a whole pile of these ROMs when Emu was selling them for $50!)

cheers for that link on timbral sequencing too. . interesting stuff

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Post by 23 » Sat Aug 11, 2007 9:16 am

tom Cadillac wrote:I'v got an MP7 - but am still coming to grips with it. I want to use it as a drum machine. Don't think I'v got anywhere near its potential.

But in many ways I don't like it. I bought it coz it was ridiculously cheap and I'm kind of stuck with it, as i can't imagine getting such a fancy piece of kit in the near future. So I want a sequencer for some drum tracks and this is what I'm using. Yet all the instant stuff on it - the paint by numbers music approach.....I thought there was no way to start from a blank canvas for a while. ! Also reading the maual i felt it was not quite accurate - like the 'amazing pads' - I find them not v responsive and where's the aftertouch?

Also I spent some time programming the ancient Emu MPS recently and got some amazing sounds out of it.

Comparing the two I can understand why Emu failed - because of just piling stuff onto the same basic structure. Personally I'v found the MPS more rewarding. Maybe its just easier and I havn't put the time into the MP7?
The pads are most definitely velocity sensitve, however, like most velocity sensitive controllers they can be made to act in a non-velocity sensitive manner. By default, this typically will be a matter of how a particular patch was programmed.

A lot of the beauty to the P2500/CS is it's modular nature....if you're into that sort of thing at least. To this same end, if you're not into that kind of thing, it can be a major detriment.
One of the things this results in is that the controls on the P2500 are not truly set as marked. If the cutoff knob happens to truly effect cutoff, that's courtesy of the maker of the patch, not because the knob is hardwired. Even the CC values that pertain to almost any given parameter are not hard set. This confused a mate of mine once, as I was working on a patch, I had told him I was dealing with what I wanted the equivalent of my modulation wheel to effect, and then much to his bafflement, when he started fiddling with the modulation wheel of an external controller that was being ran into the P2500/CS, he got no result. It wasn't that something was broken or not working, it was simply that I did not have what I wanted to serve as modulation wheel parameter set to correspond to the typical CC value for modulation wheel.

The P2500 is a pretty in depth and complex beast and has been so from the get go. I actually worked, along with a number of others, on the OS upgrades post version 1.0, and there was a TON that we added. The poster here would benefit from getting a PX7 as that was the only model made post our additions, and thus has a bit of a mapping flow labeled on the hardware itself in regard to how some of those new functions came to work, the other models do not however. This means there can be A LOT to commit to memory at times if one wants to really get the most out of P2500/CS's capabilities (notably as a sequencer).

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Post by Soundwave » Sat Aug 11, 2007 12:46 pm

23 wrote:
tom Cadillac wrote:I'v got an MP7 - but am still coming to grips with it. I want to use it as a drum machine. Don't think I'v got anywhere near its potential.

But in many ways I don't like it. I bought it coz it was ridiculously cheap and I'm kind of stuck with it, as i can't imagine getting such a fancy piece of kit in the near future. So I want a sequencer for some drum tracks and this is what I'm using. Yet all the instant stuff on it - the paint by numbers music approach.....I thought there was no way to start from a blank canvas for a while. ! Also reading the maual i felt it was not quite accurate - like the 'amazing pads' - I find them not v responsive and where's the aftertouch?

Also I spent some time programming the ancient Emu MPS recently and got some amazing sounds out of it.

Comparing the two I can understand why Emu failed - because of just piling stuff onto the same basic structure. Personally I'v found the MPS more rewarding. Maybe its just easier and I havn't put the time into the MP7?
The pads are most definitely velocity sensitve, however, like most velocity sensitive controllers they can be made to act in a non-velocity sensitive manner. By default, this typically will be a matter of how a particular patch was programmed.

A lot of the beauty to the P2500/CS is it's modular nature....if you're into that sort of thing at least. To this same end, if you're not into that kind of thing, it can be a major detriment.
One of the things this results in is that the controls on the P2500 are not truly set as marked. If the cutoff knob happens to truly effect cutoff, that's courtesy of the maker of the patch, not because the knob is hardwired. Even the CC values that pertain to almost any given parameter are not hard set. This confused a mate of mine once, as I was working on a patch, I had told him I was dealing with what I wanted the equivalent of my modulation wheel to effect, and then much to his bafflement, when he started fiddling with the modulation wheel of an external controller that was being ran into the P2500/CS, he got no result. It wasn't that something was broken or not working, it was simply that I did not have what I wanted to serve as modulation wheel parameter set to correspond to the typical CC value for modulation wheel.

The P2500 is a pretty in depth and complex beast and has been so from the get go. I actually worked, along with a number of others, on the OS upgrades post version 1.0, and there was a TON that we added. The poster here would benefit from getting a PX7 as that was the only model made post our additions, and thus has a bit of a mapping flow labeled on the hardware itself in regard to how some of those new functions came to work, the other models do not however. This means there can be A LOT to commit to memory at times if one wants to really get the most out of P2500/CS's capabilities (notably as a sequencer).
Hey man does the PX7 have the better 24bit DA's like the P2500?
Is the P2500 the best of the bunch next to the Orbit V3, XL-7, PX-7?

I'm really tempted by the P2500 but I'd prefer it to be a console shape like the XL/PX/MP rather than a big boxy rack.

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Post by 23 » Sat Aug 11, 2007 1:27 pm

Soundwave wrote:
23 wrote:
tom Cadillac wrote:I'v got an MP7 - but am still coming to grips with it. I want to use it as a drum machine. Don't think I'v got anywhere near its potential.

But in many ways I don't like it. I bought it coz it was ridiculously cheap and I'm kind of stuck with it, as i can't imagine getting such a fancy piece of kit in the near future. So I want a sequencer for some drum tracks and this is what I'm using. Yet all the instant stuff on it - the paint by numbers music approach.....I thought there was no way to start from a blank canvas for a while. ! Also reading the maual i felt it was not quite accurate - like the 'amazing pads' - I find them not v responsive and where's the aftertouch?

Also I spent some time programming the ancient Emu MPS recently and got some amazing sounds out of it.

Comparing the two I can understand why Emu failed - because of just piling stuff onto the same basic structure. Personally I'v found the MPS more rewarding. Maybe its just easier and I havn't put the time into the MP7?
The pads are most definitely velocity sensitve, however, like most velocity sensitive controllers they can be made to act in a non-velocity sensitive manner. By default, this typically will be a matter of how a particular patch was programmed.

A lot of the beauty to the P2500/CS is it's modular nature....if you're into that sort of thing at least. To this same end, if you're not into that kind of thing, it can be a major detriment.
One of the things this results in is that the controls on the P2500 are not truly set as marked. If the cutoff knob happens to truly effect cutoff, that's courtesy of the maker of the patch, not because the knob is hardwired. Even the CC values that pertain to almost any given parameter are not hard set. This confused a mate of mine once, as I was working on a patch, I had told him I was dealing with what I wanted the equivalent of my modulation wheel to effect, and then much to his bafflement, when he started fiddling with the modulation wheel of an external controller that was being ran into the P2500/CS, he got no result. It wasn't that something was broken or not working, it was simply that I did not have what I wanted to serve as modulation wheel parameter set to correspond to the typical CC value for modulation wheel.

The P2500 is a pretty in depth and complex beast and has been so from the get go. I actually worked, along with a number of others, on the OS upgrades post version 1.0, and there was a TON that we added. The poster here would benefit from getting a PX7 as that was the only model made post our additions, and thus has a bit of a mapping flow labeled on the hardware itself in regard to how some of those new functions came to work, the other models do not however. This means there can be A LOT to commit to memory at times if one wants to really get the most out of P2500/CS's capabilities (notably as a sequencer).
Hey man does the PX7 have the better 24bit DA's like the P2500?
Is the P2500 the best of the bunch next to the Orbit V3, XL-7, PX-7?

I'm really tempted by the P2500 but I'd prefer it to be a console shape like the XL/PX/MP rather than a big boxy rack.
The P2500 and Command Station are actually the same thing (which is why I note "P2500/CS"). Well, there is a difference actually, but it's merely cosmetic. The P2500 was made with the idea of being rack mounted from the get go, and as such, it's outputs and inputs are idealy located for such. The CS on the other hand, though it can be rackmounted, was designed with being set down in a desktop manner first, and as such, it's inputs and outputs are located in such a way that when rack mounted, can be a bit annoying (rather than being at the back of the unit, when rack mounted, the inputs and outputs would literally be pointing straight up). Outside of that, they are the same beast.

That all being said, the differences between the P2500, XL-7, PX-7, and MP-7 is a matter of paint job and what ROM it came stocked with. So I wouldn't say one is better than the other, as they are all capably of literally becoming the other (minus the factory paint job, and in one case, where the input/outputs are located)

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Post by cartesia » Sun Aug 12, 2007 12:00 am

ahhhhhhhhh I've never been so impatient waiting for a piece of gear to arrive. . . i want it now :(

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Post by Sealed » Sun Aug 12, 2007 7:19 am

I like my Mo'Phatt, Morpheus and Ultraproteus Z-Plane synths.
I like using Z-Plane filter to add amp-sim and chorus-like effects.

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Post by cartesia » Sun Aug 12, 2007 7:59 am

can anyone give me a recommendation of a ROM to pick up for synth waveforms?

I am thinking of the vintage ROM at the moment...

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Post by aeon » Sun Aug 12, 2007 9:27 am

E-mu XL-7 w/XL-ROM, TSCY, VintagePro, and ProteanDrums ROMs, as well as an UltraProteus here. :D

These are fun, fun boxes for synthesis.

For a single ROM for synth waves, I would choose the VintagePro ROM, followed by the TSCY and XL-ROMs.


cheers,
Ian

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Post by 23 » Sun Aug 12, 2007 10:30 am

cartesia wrote:can anyone give me a recommendation of a ROM to pick up for synth waveforms?

I am thinking of the vintage ROM at the moment...
For your standard waveforms.....
Saws, Squares/Pulses, etc., just about any ROM should have you covered.

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