raffor wrote:I believe that there is lots of space on the left and right of the panel. It looks to me that it would fit nicely in the MEK housing. Even it doesn't make sense to put octave up/down buttons on a 5 octave keyboard, it would make sense when you shorten the keys to let's say 3 octaves!! And to cover the space on the left, you just move the wheels over the keys.
That is exactly what I was thinking. Some have mentioned that the layout is sexy - I personally think there is a lot of wasted space. I like how everything lines up on the left and right like the PEK & MEK better.
Anyway, I agree I LOVE RED ON BLACK! In that aspect it looks nice.
raffor wrote:Does anybody know if the mod matrix is allowing FM to pulse width? Me things, these 4 slots fill up pretty fast when using velocity, aftertouch, and the wheels.
I don't have an answer regarding FM > pulse width, however you don't have to use the 4 mod slots for velocity, aftertouch, and the wheels - they have their own specific routings (assuming it is like the evolvers).
For example, with Velocity you have a destination slot dedicated especially for it. Just like the wheels, aftertouch, external in, and sequencer 1 - 4. All of those can be used without using the 4 mod slots. So you can think of those 4 slots as a "bonus". However, you can also assign those same sources if you want to have them control more than one destination for them. Same with the 4 LFO's and the 3rd eg. They have their own dedicated destinations. You also have separate "free" velocities for each of the three EGs.
You have at least 18 assignable destinations with at least 14 of the sources pre-defined. I may have left some things out, however it should give you an idea as to how flexible it can truly be.