I'm anxiously waiting for one to arrive. Sounds so cool. I'v never been able to get on with drum machines, partly coz I can't sequence. I hope this new toy will aid my undeveloped percussion skills enough to lay down rhythm tracks using this alone, though I'll probably start with a basic click type track, as I go out of time easily.
I'v got so desperate I was thinking of starting to record real percussion - but this is a nightmare to get a good, clear sound. Give me electronics anyday!
Anyone else got one yet? The youtubes are amazing!
Korg wavedrum
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- tom Cadillac
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Korg wavedrum
"On the following day , the sorcery undespairingly continued: I changed my series, chose other sequences, cut other lengths, spliced different progressions, and hoped afresh for a miracle in sound." (Stockhausen)
Re: Korg wavedrum
I will get one, for sure.
I'm not longer interested in creating beats with sequencers or by cutting together loop samples. I've been doing this for ages and I have reached a dead end.
These days I try to perform everything. No sequencing, no editing, no looping. I Just hit record and play. I only rely on arpeggios and delays.
The WaveDrum fits perfectly in this plan. It has a wide set of sounds. It's an expressive "performance" tool. It's easy to use. And it will improve my percussion skills!
I'm not longer interested in creating beats with sequencers or by cutting together loop samples. I've been doing this for ages and I have reached a dead end.
These days I try to perform everything. No sequencing, no editing, no looping. I Just hit record and play. I only rely on arpeggios and delays.
The WaveDrum fits perfectly in this plan. It has a wide set of sounds. It's an expressive "performance" tool. It's easy to use. And it will improve my percussion skills!
- Stab Frenzy
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Re: Korg wavedrum
Good drum, properly tuned, played well in a good room = good sound. It's not that hard.tom Cadillac wrote:I'v got so desperate I was thinking of starting to record real percussion - but this is a nightmare to get a good, clear sound. Give me electronics anyday!
Re: Korg wavedrum
I think it's the properly tuned, played well and good room parts that are the problem for most people.Stab Frenzy wrote:Good drum, properly tuned, played well in a good room = good sound. It's not that hard.tom Cadillac wrote:I'v got so desperate I was thinking of starting to record real percussion - but this is a nightmare to get a good, clear sound. Give me electronics anyday!
I was really interested in one, but after a while I felt the synthesis was lacking, and I felt like I would have been trying to emulate a real instrument, so I didnt get one.
I still think its good, but something made me think that without some serious synthesis capabilities, it would just end up as a drum trigger (I know it's very detailed in response, but still).
Come on Bennett.... Let's Party!
- Stab Frenzy
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Re: Korg wavedrum
Tuning drums is pretty easy really, sure not everybody has a great room but it's not too hard to make any room sound a bit better. The playing thing is going to be the same for a wavedrum as it is for a real drum, as it responds to the nuances of the playing rather than just triggering samples.kuroichi wrote:I think it's the properly tuned, played well and good room parts that are the problem for most people.Stab Frenzy wrote:Good drum, properly tuned, played well in a good room = good sound. It's not that hard.tom Cadillac wrote:I'v got so desperate I was thinking of starting to record real percussion - but this is a nightmare to get a good, clear sound. Give me electronics anyday!
- _seph
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Re: Korg wavedrum
i'm really excited about the new Wavedrum. i thought the original was cool but they were so scarce (and expensive) i've never actually had a chance to see one in person. the price point of the new model is perfect. i can't wait to get one myself and it's probably the 3rd item on my shopping list.
- tom Cadillac
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Re: Korg wavedrum
I'm under no illusions that the wavedrum is more than a fantastic instrument that will need practice, but I feel enthusiastic enough to put in the time I think. Just being able to get so many sounds out of one drum is great. It just feels like the right instrument at the right time.
"On the following day , the sorcery undespairingly continued: I changed my series, chose other sequences, cut other lengths, spliced different progressions, and hoped afresh for a miracle in sound." (Stockhausen)
Re: Korg wavedrum
By and large it's simply great. In the "it looks like a minus but might be a plus" department the fact that you have to play it manually means it's got to shape or add something to the music you make. You are going to actually play because there is no triggering, MIDI, quantitization, etc. I don't think it's difficult to get something useful out of it even if you aren't a percussionist.
It's an interesting balance of the sound you are actually making on the head and rim, the modeled sound, obviously the most interesting electronic part and finally PCM samples, some multisampled I think. The latter is not as interesting to me but I guess quickly fills out different kinds of drum sounds they couldn't model.
In what I thought was a sort of weird move they have a bunch of built in patterns of changing sounds (kind of like slicing a pattern) you advance by hitting the drum. They are vaguely amusing if you are messing around and probably will impress others making it sound like you have incredible control skills but really it's a ROM pattern you are advancing. Definitely more a jamming or fooling around sort of thing than something one could use in a typical professional production since you can't upload or fully edit them or reset their order to a bar or something. Then again I realized if you don't like them you don't have to use them. It's still satisfying and has a decent degree of programmable customization otherwise.
It's an interesting balance of the sound you are actually making on the head and rim, the modeled sound, obviously the most interesting electronic part and finally PCM samples, some multisampled I think. The latter is not as interesting to me but I guess quickly fills out different kinds of drum sounds they couldn't model.
In what I thought was a sort of weird move they have a bunch of built in patterns of changing sounds (kind of like slicing a pattern) you advance by hitting the drum. They are vaguely amusing if you are messing around and probably will impress others making it sound like you have incredible control skills but really it's a ROM pattern you are advancing. Definitely more a jamming or fooling around sort of thing than something one could use in a typical professional production since you can't upload or fully edit them or reset their order to a bar or something. Then again I realized if you don't like them you don't have to use them. It's still satisfying and has a decent degree of programmable customization otherwise.




