Post
by balma » Mon Dec 27, 2010 11:14 pm
Chopping samples to REDUCE click sounds at the start/end of the sample:
For the start point:
-Turn the pitch all the way down to the left.
- use the lowest possible note on the keyboard.
-now advance slowly on the start point of the sample with the big encoder wheel until you find a smooth and low volume start point.
For the end point.
Do the sample work with the pitch. To save time, move the start point knob to the right almsot to the end.
After doing this, your normalize volume will be better. Clicking sound at the start point, ,could have a negative effect over the volume of the sample, so always normalize AFTER finding and eliminating the click noise.
LOOPING SAMPLES:
Always try to loop your mono samples as much as you can. This allows you to avoid getting too short samples at higher pitches.
For a smooth looping, hold a high pitch note while scrolling the start looping point. I use higher notes since the loop rate is higher so I can hear the loop again and again until a smooth point is done.
With looped samples, your notes on the two keyboard tracks will sound more "realisitic"
SAVING MEMORY with high pitch resampling:
-Create a pattern that will be use for only resampling purposes.
-Pitch setting for track 1: +39: this equals to one octave up.
Put on that track, the sample you want to resample.
Play it. Use autostart: 1. Then, go to the new sample, advance until you find a smooth sample point, and erase the silence at the end. Chop it and overwrite the sample that was used on the pattern. Set the pitch for this sample to -12.
In this way, you save a 50% of memory that you were using for that sample, but you will lose a little bit of quality on them. Also, normalizing resampling sounds, sometimes will result on abnormal levels of volume.
SAVING MEMORY LOCATIONS:
256 sample mono locations is really limitating. s**t.
Create a pattern that plays 8 samples, in a consecutive way, one after the other. Use the note keyboards:
1,3,5,7,9,11,13 and 15 and place 8 different samples on them. this works for SHORT samples only.
Play them, with no swing effect, and a standar tempo of 120 bpm, and RESAMPLE!
After you do it, slice this new sample as 8/16. Save it, and erase the 8 samples used on it.
With this process, you used only 1 memory location for the 8 samples, saving 7 spaces for other samplers, now if you want to access the samples individually, just go to the specific slice where you put them.
Other tip when you reached the limit on mono locations, is placing one sample totally panning to the left, and other one completely panned to the right, and sampling both of them as stereo.
Most of the tips related to the ESX - 1 that I perform, are related to SAVING MEMORY TIME and MEMORY LOCATIONS. This machine forces you to be very meticulous with your samples. I have spend 2 years of continuous work to finally have 384 samples loaded on it. I thought that was an impossible enterprise but I did it!
Other tips are more related to composition/creativity more than skipping limitations